There are many reasons to be hyped for CD Projekt Red’s Cyberpunk 2077, which launches on 19 November. From the sprawling districts in Night City, to Keanu Reeves as Johnny Silverhand, to the various colourful gangs players get to make friends (or enemies with), to even fluid gender options during character creation.
Speaking of which, here’s something new we learned after the recent Night City Wire presentation: players can even adjust their character’s pubic hair (there are five types of pubic hairs in total). This was revealed by Kotaku, who recently played though a 5-hour preview of Cyberpunk 2077 (via Nibel on Twitter).
As interesting as it sounds, it isn’t really much of a surprise, given how it was previously revealed that players can mix and match genetalia to truly express their version of V. But pubes are just a fraction of the extremely extensive options one is privy to at the start of the game. Kotaku listed out just exactly what players can expect to see in Cyberpunk 2077:
For those who want to see every option, there’s a lot. 6 skin types, 35 hairstyles, 17 eyes, 8 eyebrows, 17 eyes, 17 mouths, 17 jaws, 17 ears, 8 bits of “cyberware” (as well as no cyberware), 9 types of scars plus off, 6 types of tatts plus off, 11 piercings plus off, 5 types of teeth, 8 bits of eye makeup, 5 bits of lip makeup plus off, 3 blemishes, 3 types of nipples, 5 types of body tatts, 2 types of body scars, 2 dick types, 1 vagina option, dick size options, and 5 types of pubic hairs.
That’s a mouthful, but it does play into CDPR’s notion that characters are literally a blank slate in Cyberpunk 2077. Given how most players love to be spoilt by choice in Western RPGs, this will no doubt be quite an exciting prospect to those looking to dive right into Night City.
Cyberpunk 2077 launches on 19 November on PS4, Xbox One, PC and Google Stadia.
Marion has a serious RPG addiction. Sometimes it bleeds into real life; he forgets to sleep because he thinks he has a Witcher’s body clock. Forgive him in advance if he suddenly blurts out terms such as “Mind Flayer” and “Magic Missile”, because never once does he stop thinking about his next Dungeons & Dragons game.