The G633 Artemis Spectrum is Logitech’s latest 7.1 Dolby Surround headset, with an ambient noise cancelling microphone. On top of PC support, this headset also offers multi-platform game console support for the PlayStation 4 and Xbox One systems, via a 3.5mm jack.
The bottomline is that the G633 has been built for gamers in mind, and having used many headsets throughout my years of gaming, I found a few interesting touches which Logitech has lent to their latest headset.
The G633 gaming headset delivers a virtualized 7.1 Dolby surround sound. This is a downside of all multi-surround headsets, but it is a limitation of physical space. Thankfully, the positioning of all virtualized speakers was distinct, except for the rear channel speakers, which I felt it were “placed” too close to the side speakers.
However, whilst gaming, I also felt that the audio delivery for each specific channel comes across as rather subtle. The easiest way to test this feature would be via Logitech’s driver menu, to hear the “experience” mode, where every single channel would be broadcast.
In my gaming sessions with Star Wars: Battlefront, the headset delivered crisp and clear acoustics, and I could hear many environmental sounds clearly, even under the deluge of blaster fire. Being able to determine the directions at which each shot was being fired from with the distinct separation of audio helped tremendously when engaging the opposing team. The only drawback here was the lack of bass, even after artificially boosting it via the software.
Do note that all of these apply only to PC use. Once the headset is plugged into a console via the 3.55mm jack, it would need to rely on the console’s virtualization, as Logitech software drivers are no longer present to create the 7.1 effect. Rest assured, the headsets still delivers quality sound without directional audio.
Featuring a microphone of unidirectional design, the mic will only pick up sound in the direction that the microphone is facing. In this case, the mic extends to above the user’s mouth when fully extended. This helps by limiting the amount of audio picked up, especially during those tense gaming moments when your breathing might increase dramatically.
The microphone passed Skype’s playback tests flawlessly, as the sound recorded through the mic was crystal clear, giving me the impression that I was all alone in an incredibly quiet room. I loved how the microphone folds away unobtrusively into the headset, and also automatically mutes itself once it is pushed up in the stand-by position.
The G633 Artemis Spectrum remains comfortable after long hours of gaming. The ear cups are made up of breathable materials to keep the ears cool, but they need to be worn in as they are rather stiff on the first few uses. The adjustable headband grips with enough pressure to keep the headset resting comfortably on the head. Unlike some headsets, the weight is balanced uniformly without any additional stress on the top. A quick volume wheel, microphone mute and macro keys can be found on the left side of the headset, though the height of the macro keys make it rather awkward to reach.
The headset features multi-coloured LEDs, which, while pretty, does not have any real function apart from aesthetics. On the bright side, the LEDs do not heat up the headset even after long hours of use. As the LEDs are rear facing, it is not apparent to front facing cameras, and this might be cause of concern for YouTubers or Twitch streamers who might want to add more colours to the screen.
For S$229, the G633 Artemis Spectrum might be a steep purchase for some, especially if you use it solely for the PC. In comparison to the cheaper S$189.00 Logitech G35, the difference would be multi platform support, multicolored LEDs and improved aesthetics. For its primary purpose, the G633 Artemis Spectrum is on point when it comes to comfort and audio quality, which is something that we have come to expect from a Logitech product in recent years.