When it comes to co-op titles, having pleasant company is what sweetens the entire gameplay experience. Sure, losing streaks are a blow to one’s ego, but at least the bitter taste of defeat is dulled with the right people around – for the most part, at least.
It’s most certainly delightful news, then, that Wolfenstein: Youngblood encourages players to join forces with their go-to group of gaming friends by granting free, shared game access to the latter that naturally comes with a few conditions in tow.
The above information serves as an accompanying bit to a new official story trailer for the co-op shooter, which is scheduled for a July 26, 2019 release. First announced at E3 2018, the next chapter of MachineGames‘ twisted historical title is set to be a continuation of the 2017’s Wolfenstein 2: The New Colossus, with BJ Blazkowicz’s twin daughters Jessica and Sophia driving the narrative in 1980s-era Paris.
Having a dynamic duo front the game, while not a novel concept, does complement its cooperative theme. The Wolfenstein: Youngblood Deluxe Edition, in particular, adheres to this well – by sharing the “Buddy Pass”, players are able to play together with their peers at the same time, even if the latter doesn’t own it. There’s a catch to this, however: although the Buddy Pass can be shared among multiple friends, only one is allowed access to the owner’s copy at any one time.
Of course, a full-game upgrade is always available for those who wish to play Youngblood in their own time, though it’s worth noting that the second person will still be able to experience the game in all its entirety for free under the Buddy Pass system. With the Deluxe Edition (US$39.99), players can also look forward to additional special in-game content, such as costumes and weapons, while pre-orders are set to include further cosmetic bonuses.
It’ll be interesting to see how a more modern version of Wolfenstein would differ from its predecessors, especially now that there are no more Nazis to shoot at in a post World War II-world. Last year, Joseph Fares’ move to go beyond the typical drop-in and drop-out co-op experience in A Way Out was met with much positivity, and