Geek Culture

The Legend of Zelda: Breath of the Wild 2 Job Listings Suggest Larger Focus On Dungeons

While the first The Legend of Zelda: Breath of the Wild was a breathtaking expanse of beautiful open world environments, it appears the sequel will feature more adventures that will take you six feet under.

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Recently, Nintendo shared job listings in its main branch in Japan for several new positions to join their ranks in developing the highly-anticipated Breath of the Wild sequel, both of which hint at the new game’s shift in focus on gameplay and environments.

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This may be pure speculation, but the term “dungeon” featured quite prominently in both listings, so it does leave something to the imagination.

The first listing is for a terrain designer, whose general line of work is to “create terrain-related data such as field dungeons used in the game”. The second is for a level designer, whose job scope is to plan for “a series of tasks from game event/dungeon/field”, as well as designing the various enemies that will spawn in these locales.

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While the job listings suggest an increased emphasis on dungeon-crawling, we can be sure to expect more of that amazing open-world experience, as the team used Red Dead Redemption 2 as inspiration for developing the sequel.

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At present, we’re still very much in the dark about what will transpire in the events of the Breath of the Wild sequel, we have been treated to a very unexpected but exciting new teaser trailer at E3 2019.


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