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The Legend of Zelda: Breath of the Wild 2 Job Listings Suggest Larger Focus On Dungeons

While the first The Legend of Zelda: Breath of the Wild was a breathtaking expanse of beautiful open world environments, it appears the sequel will feature more adventures that will take you six feet under.

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Recently, Nintendo shared job listings in its main branch in Japan for several new positions to join their ranks in developing the highly-anticipated Breath of the Wild sequel, both of which hint at the new game’s shift in focus on gameplay and environments.

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This may be pure speculation, but the term “dungeon” featured quite prominently in both listings, so it does leave something to the imagination.

The first listing is for a terrain designer, whose general line of work is to “create terrain-related data such as field dungeons used in the game”. The second is for a level designer, whose job scope is to plan for “a series of tasks from game event/dungeon/field”, as well as designing the various enemies that will spawn in these locales.

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While the job listings suggest an increased emphasis on dungeon-crawling, we can be sure to expect more of that amazing open-world experience, as the team used Red Dead Redemption 2 as inspiration for developing the sequel.

At present, we’re still very much in the dark about what will transpire in the events of the Breath of the Wild sequel, we have been treated to a very unexpected but exciting new teaser trailer at E3 2019.