‘Prince of Persia: The Lost Crown’ Gets 2D Metroidvania Treatment From Ubisoft

While the Prince of Persia: The Sands of Time remake remains trapped in the sands of constant delays, another game will first take to the stage. Ubisoft officially unveiled Prince of Persia: The Lost Crown at the Summer Game Fest, and it’s set to take players on a new side-scrolling adventure built using a Metroidvania structure.

The upcoming release follows Sargon, a Persian warrior exploring the cursed region of Mount Qaf as he searches for the missing Prince Ghassan. Apart from “time powers” for fighting and platforming and different biomes with their own “identity, wonders, and dangers”, the trailer also teases a large setting inspired by Persian mythology that includes the Citadel of Knowledge and outdoor regions. Each of these areas contain their fair share of puzzles, side quests, and combat encounters, and gameplay seems to be pretty fluid in the shown footage.

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“Dash into a stylish and thrilling action-adventure platformer game set in a mythological Persian world where the boundaries of time and space are yours to manipulate,” reads the game’s website

Prince of Persia: The Lost Crown is coming to PlayStation, Xbox, Nintendo Switch, and PC on 18 January 2024, with more information lined up for the Ubisoft Forward showcase on 12 June (or 13 June, depending on your time zone).