EA’s Star Wars: Squadrons Launches On 2 October With Cross-Play Support

After a key art leak on Xbox’s website a few days ago, EA decided to reveal its first trailer for the upcoming supposed spiritual successor to Star Wars: Rogue Squadron. In usual EA flair, we are treated to an action-packed, goosebump-inducing “game engine footage” trailer, with no actual gameplay shown. But, hey, at least the entire trailer is rendered with EA’s Frostbite engine.

In the game, players get to play as, or choose from 5 pilots, from one squadron, from either the Light or Dark side. Compete in intense 5v5 dogfights, unite with your squadron to tip the scales in monumental fleet battles.

There will be a story campaign where you can plan every skirmish with your squadron in the briefing room before taking off to the evolving battlefields across the galaxy. Pilots will triumph as a team in known and never-before-seen locations, including the gas giant of Yavin Prime and the shattered moon of Galitan.

Take full control of different starfighter classes from both the New Republic and Imperial fleets, such as the X-wing and TIE fighter. Modify your ship, divert the power between its systems, and destroy your opponents in strategic space dogfights.

Star Wars: Squadrons launches on 2 October 2020 on PC, PlayStation 4 and Xbox One, with the option to play the entire game in VR on PC and PS4. Oh, and cross-play will be supported! Judging from how the entirety of the game can be played in VR, we’re guessing the gameplay is going to be very close to what EA experimented with the Star Wars X-Wing VR Mission introduced in Star Wars: Battlefront in 2016. That means cockpit view dogfights!

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Star Wars: Squadrons full gameplay reveal will be shown at EA Play Live on 18 June, 4pm PDT. Find out more about the game on EA’s official website.


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