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Ubisoft Says ‘Skull and Bones’ Breaks Player Engagement Numbers

Skull and Bones was met with excitement and anticipation when it was first announced in 2013, but after the game stayed in development hell for more than 10 years, it became apparent that the game would not be the epic maritime adventure players had hoped for.

skull and bones record

The game was initially planned as an expansion to Assassin’s Creed: Black Flag, but those plans soon fizzled out. After its release in 2024, Ubisoft released a press statement claiming that Skull and Bones has a record average of four hours of daily playtime, but remained silent on current sales figures.

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skull and bones record

Funnily enough, Assassin’s Creed: Black Flag has seen an uptick in players since the game’s release, perhaps due to the negative overall player reception towards Skull and Bones, which is plagued by bugs and choppy visuals.

However, it’s not the end of Skull and Bones at all. Our read of the situation does bode well for the game as a whole. Considering that entrenched players are plugging in a good amount of daily gameplay means that there’s still time for Ubisoft to steer the ship to gentler waters.

In the first year alone, Ubisoft has committed to at least four content drops to keep players engaged. As long as this bunch of seadogs can hunker down, they might be able to convince their friends to join in the voyage.

With the game launching proper, there’s no risk to give Skull and Bones a shot with the generous eight-hour free trial available. All you need now is to add friends to join the crew.