It is now official, the next-generation console of PlayStation has been revealed to be the PlayStation 5 or PS5, and it is coming by the end of 2020.
Announced by President and CEO of Sony Interactive Entertainment, Jim Ryan, in a PlayStation blog post, he also shared more details about the upcoming innovations for the console, in particular, the controller.
As per an exclusive piece by WIRED, the PlayStation 5’s controller aims to “deepen the feeling of immersion when you play games.” How PlayStation is doing that is through two different approaches.
First off, the market leader is “adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.”
Secondly, the triggers will be getting an upgrade with adaptive triggers that have “been incorporated into the trigger buttons (L2/R2).”
Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions.
Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.
Ryan also promised more details about the PlayStation 5 as we await the launch in late 2020, but until then, gamers can still look forward to the likes of Death Stranding, The Last of Us Part II, and Ghost of Tsushima on the PS4.
Jake is a full-time trophy hunter and achievement gatherer on consoles, and part-time Steam Sale victim. He has a thing for Batman and awesome statues, and running out of space for both. Send help.