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Magic: Legends Combines Deckbuilding And Diablo To Elevate The Action RPG Genre

Action RPGs have been the mainstay for gaming for a good 20 odd years.

Over time, we’ve seen it gone into fresh and new directions with titles such as Grim Dawn (which introduces extensive ability trees) to Hades (with roguelike elements).

Seeing that the above games deal with plenty of spellcasting and empowered abilities, naturally lends itself into the realm of Magic: The Gathering. And we wonder why an action RPG game built around the planes of Ravnica was not done earlier.

Better late than never seems to be the rallying call for Magic: Legends which has been in development for some time.

In the trailer above, we see that deckbuilding is a core element in the new action RPG. Players will be able to choose one of the five colours of mana for their hero, and gain a starter deck of spells of that colour.

From what we can see, over time players will unlock new spell options from a variety of creatures to enhancements to spam on the battlefield.

It does come across as slightly more methodical gameplay considering that 4 abilities will only show up at one time (ala drawing of cards) and being rotated in and out. For folks who play action RPGs for big numbers and button-mashing, this will be a departure from the norm.

Given the length of development, Magic: Legends is slated for release later in 2021 on PlayStation 4, Windows PC, and Xbox One, which are the previous generation of consoles. I do think that the game will actually lend itself well to the Nintendo Switch and Mobile well due to its portable nature of the core game.

The PC open beta for Magic: Legends begins 23 March 2021 and will be free-to-play.


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