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It’s common for video games to reveal player stats as part of milestone celebrations, but Larian Studios has switched things up for the second anniversary of Baldur’s Gate 3. While the studio previously highlighted major figures like the top three character classes per race and the most popular romance options, alongside fun nuggets of information (including the number of pats received for each pet and the percentage of players who had sex with Halsin’s bear form), the focus is on obscure findings this time, which is as bizarre as it’s in character.


These achievements range from the percentage of players who defeated 20 opponents while drunk (2.07 percent) and defeating Gortash in Wyrm’s Rock without activating any traps (3.87 percent, with more nimble-footed Steam players coming in at 4.37 percent) to 598 adventurers who adopted a child with Wyll. Elsewhere, 350 players re-specced Minsc into a Death Domain Cleric, and 6.24 percent managed to knock the dragon out of the sky midfight.
There are also more general numbers — 1.1 million players have completed Baldur’s Gate 3 in Tactician Mode, one of its highest difficulty settings, followed by almost half a million players in Honour Mode, which builds on Tactician Mode by adding tougher bosses, stricter rules, a single save slot, and more. Of the list, 4,647 players beat Honour Mode using only a Level 1 character, with 31,180 completing it as a Jack of All Trades.
Here’s a quick look at the stats:




Additionally, Larian Studios celebrated 265 million mod downloads since last September’s release of Patch 7 that introduced new evil endings cinematics, split-screen improvements, official modding tools, new Honour Mode Legendary Actions, and more. The RPG received its final major patch in April this year, rounding out an exceptional run with 12 new subclasses, cross-play, and a photo mode.

Despite the overwhelming critical acclaim, studio head Swen Vincke confirmed that there are no DLC plans for the Dungeons & Dragons-inspired adventure, saying that it was the “boring” option.
“It’s boring, is really the honest answer,” he explained, “We tried to be in the DLC business, talked about that with BG3… there’s just no passion… I mean, happy player, happy business, but you also need a happy developer for a happy player. What we’re doing now makes developers way more happy.”
Now that Baldur’s Gate 3 has wrapped up, the team is “deep in the trenches on [its] next thing”, adding that the upcoming title is “shaping up quite well” and that it is “crazy-ambitious”. Details remain under wraps, but previous reports indicate that two RPG projects are in the works, and neither will be related to Baldur’s Gate or Dungeons & Dragons in general. One of them, codenamed Excalibur, is set to be a departure from the studio’s turn-based expertise, however.