The PlayStation 5 is set to take the world by storm this November with its impressive slate of first- and third-party launch titles, as well as its equally-impressive new DualSense Wireless Controller, which aims to elevate the player’s cinematic and immersive experience to a new level with its improved haptic feedback, 3D Tempest audio integration and more.
In NBA 2K21, the tech on the DualSense is flexed a little bit more, with the ability to reflect the fatigue levels of players you control. In a recent (and very detailed) PlayStation blog post, gameplay director Mike Wang explained how the team utilised the transformative nature of the DualSense’s adaptive triggers help to convey player fatigue, with users feeling “more and more resistance on the Sprint trigger as your player’s energy drains”.
Similarly, the adaptive triggers on the DualSense Controller have been used in the post game for NBA 2K21. Users will “feel very little resistance on L2 when backing down weaker opponents”, and much more with stronger ones.
Additionally, the DualSense’s haptic feedback has been conveyed in the form of collision systems, where users would feel the “difference in your hands between a grazing bump and a hard hit.” Ultimately, according to Wang, it’s all about giving players various ways in which to enhance the NBA 2K21 experience on the PlayStation 5.
And mind you, this is just one developer going all-in on the PS5’s new tech. Just imagine what the rest of the devs have cooked up for the DualSense too.
Marion has a serious RPG addiction. Sometimes it bleeds into real life; he forgets to sleep because he thinks he has a Witcher’s body clock. Forgive him in advance if he suddenly blurts out terms such as “Mind Flayer” and “Magic Missile”, because never once does he stop thinking about his next Dungeons & Dragons game.