It seems AdHoc Studio’s interactive Superhero adventure Dispatch wasn’t just a critical success, but a commercial one to boot, as the game has now sold over three million copies in just three months.

Announced via a year-end Dispatch “Wrapped” overview on AdHoc’s BlueSky page, the animated infographic didn’t just list down its achievements, but also a rather detailed breakdown of some choices made by players throughout the game, although, a fair warning for those yet to play the game, some stats listed below will include some story spoilers.
According to the studio, players completed 52.5 million shifts in total, with 727 million calls answered in-game, dispatching over 1 billion heroes in the process. Now on to spoiler territory, Sonar was cut from the team in 1.6 million playthroughs, while Coupé was chosen in 2.8 million playthroughs. Conversely, the choice between choosing Waterboy or Phenomaman as the Z-Team newcomer was divided into 2.3 million and 2 million playthroughs, respectively. Invisigal was also cut from the team in 1.1 million instances, but kept in 2.4 million others.

On to the more saucy bits of information, the game’s two romance options, Invisigal and Blonde Blazer, were romanced 1.9 million and 1 million times, respectively, while things were left “complicated” in 266 thousand playthroughs. Interestingly, in 164 thousand instances, no romance options were chosen at all, meaning around five percent of gamers were somehow able to resist the urge to get together with Dispatch’s two absolute stunners… blasphemy.
Strangely enough, on the topic of in-game romance, Dispatch was actually set to feature even more saucey scenes, with writer Pierre Shorette explaining during an interview with Inverse that “we definitely cut some sex scenes, which, in retrospect, we shouldn’t have,” but that “maybe folks will get to see those one day.” Who knows, maybe if they had included those scenes, or added them down the line, the current 5 percent might drop even lower.

Finally, in terms of how the game performed on streamers, Dispatch playthroughs saw over 340 million views, with 55.5 thousand content creators present across sites like YouTube, Twitch and TikTok, with the former two receiving a total of 23 million watch hours for game-related content.
Overall, it has been a great few months for Dispatch since the start of its episodic release on 22 October 2025, and it marks a revival of sorts for the interactive adventure genre made famous in the past by Telltale Games. With its success, let’s hope for more seasons to come in the future, and perhaps more importantly, maybe it’s time to finally add Malevola as a third romance choice. The fans have spoken, Adhoc, make it happen!



