Capcom Reveals Plans For More ‘Resident Evil’ Remakes

Not all retellings are successful, but the Resident Evil games prove to be an exception to the rule. The success of the Resident Evil 2, 3, and 4 remakes has done an excellent job at breathing new life into beloved classics, and Capcom isn’t about to let go of another opportunity to do the same.

At a PlayStation partner awards in Japan, Resident Evil 4 Remake director Yasuhiro Anpo confirmed plans to develop more remakes, stopping short of revealing the next in line to receive the treatment.

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“Yes,” he replied when asked if Capcom wants to keep making Resident Evil remakes (via IGN). “We’ve released three remakes so far and they have all been received very well. Since it allows a modern audience to play these games, it is something I am happy to do as someone that loves these older games, and we want to continue doing more.

“What game we will remake in the future is something that we would like to announce in the future, so please look forward to it.”

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Amidst the speculation, two titles have emerged as prime candidates. The first is Resident Evil 5, not just because it’s the next numbered entry, but also through the hints in scenes with Wesker in Resident 4‘s Separate Ways DLC. Code: Veronica, a Sega Dreamcast classic, is another, as it features popular characters Wesker, Claire and Chris Redfield, and serves as a prelude to the plot points explored in the fifth game.

Other heavily rumoured choices include the original Resident Evil and its prequel, Resident Evil 0, as the gameplay for both games are quite different from rest of the main entries. No matter the case, Anpo is clear on the advantage that remakes hold over a brand-new project.

Capcom Resident Evil Remakes

“When developing a new game, there is no way to know what will be received well by the players, which makes it difficult,” he said. “In the case of a remake, there are already players that have played the original, which I think can be seen as an advantage. We are very grateful to users that are vocal about their opinion. It allows us to develop with the player’s opinion in mind. For example, if this is how the players feel, then maybe we can make it like this. I think this is one of the reasons why our remakes are so well received.”