It’s safe to say that the Metal Gear series has become synonymous with the gaming landscape, along with its leading hero Solid Snake. According to Konami however, this same sentiment apparently doesn’t transcend generations, and the fear of the series becoming unknown to future generations is one of the main reasons behind the team’s upcoming remake, Metal Gear Solid Delta: Snake Eater.
In an interview in the PLAY #46 magazine shared by GamesRadar, series producer Noriaki Okamura admitted that many younger gamers have limited knowledge of the Metal Gear franchise. “One of the things that really sparked us to do the remake in general is because we realised that a lot of the newer, younger generation of gamers aren’t familiar with the Metal Gear series anymore,” he explained.
“It was basically our mission, our duty, to kind of continue making sure that the series lives on for future generations. After all, we leave behind much more than just DNA, as Solid Snake would say — but again, who is Solid Snake?”
This was the reason the studio chose to remake the third game in the series, as timeline-wise, Snake Eater was the first chronological title. The decision to replace the number 3 in the title with the Greek letter “delta” further cemented their commitment to ensuring the upcoming title marked a new beginning for the franchise.
Their concerns are warranted too, as despite Metal Gear having a rich history, beginning in 1987 and spawning 9 mainline titles, its latest release was almost six years ago, with the poorly-received spin-off title Metal Gear Survive. With no new mainline entry since 2015’s Metal Gear Solid V: The Phantom Pain, it’s easy to see how interest in the series, especially among younger gamers, has waned throughout the years.
Let’s hope that Metal Gear Solid Delta: Snake Eater, which is set to release sometime in 2025, can reignite the passion of the series and elevate it to new heights. Godspeed, Snake.