Capcom’s Game Trio ‘Resident Evil Requiem’, ‘Onimusha: Way of the Sword’ & ‘Pragmata’ Shine At Gamescom 2025

From what we experienced first-hand at Gamescom 2025, Capcom’s trio of 2026 games is looking strong. For survival horror enthusiasts, there’s Resident Evil Requiem, the ninth title in the mainline Resident Evil series which has a release date set for 27 February 2026. For action-adventure fans, there’s Onimusha: Way of the Sword, the fifth title in the mainline Onimusha series. Onimusha: Dawn of Dreams on the PlayStation 2 was the last title way back in 2006, so it’s about time a new game is made after a 20-year hiatus. And finally, we have Capcom’s new IP, a sci-fi action-adventure title, Pragmata. Both latter titles are bound for release sometime in 2026.

We’ve managed to spend about 30 minutes with each title during Gamescom 2025, so be sure to read on and watch fresh new gameplay footage captured on PlayStation 5, in 4K at 60fps.

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Resident Evil Requiem

A new era of survival horror is upon us, and come February 2026, we will be treated to classic survival horror through combat, investigations, puzzles, and resource management. This time round, Resident Evil Requiem will allow players to freely switch between first and third-person views to suit their playstyle. From what we have experienced, playing it in first-person view definitely makes for a far more intense experience, with the limited field of view.

However, in the gameplay we captured during our time with the playable demo during Gamescom 2025, we opted for the third-person view, so that we could see all of Grace Ashcroft’s (the protagonist) animations and reactions as she frantically runs away from the new and possibly scariest creature in the series yet. Once again, the audio work is superb, and we could hear which direction the creature was lurking as Grace is running away from it. This small taste of the game is enough to get us hyped for its release in a few months.

Resident Evil Requiem is bound for PC, PS5 and Xbox Series X|S in 2026. No Nintendo Switch 2 announcement has been made yet.


Onimusha: Way of the Sword

It’s hard to believe how the Onimusha franchise only ran its course during the PlayStation 2 era, from its first game in 2001 till its last in 2006. And now, after a 20-year hiatus, we are finally getting a long-overdue fifth game. From what we have experienced with the 30-minute demo during Gamescom 2025, the character animation is beautifully on point, with the iconic and legendary Japanese actor Toshiro Mifune as the protagonist, Miyamoto Musashi.

The gameplay and controls are snappy, and it’s oh so satisfying when executing a successful parry and counter. Whenever dismembering and slicing opponents in half each time, the animation and crisp audio add to deliver that satisfying, extra oomph. Even the act of absorbing the floating souls left behind by dead enemies with the protagonist’s Oni Gauntlet brings us back to the good old PS2 era, but with a modernised slickness and sheen.

Onimusha: Way of the Sword is bound for PC, PS5 and Xbox Series X|S in 2026. No Nintendo Switch 2 announcement has been made yet.


Pragmata

Pragmata is a sci-fi action-adventure game set in the near future, where protagonists Hugh and his android companion Diana must work together as they make their way through a cold lunar research station. What sets this game apart is its unique hacking twist when taking on the various robot adversaries.

This new hacking mechanic makes for some pretty intense battles. Every time Hugh and Diana are facing a robot enemy, they are usually heavily armoured and pretty much impervious to gunfire. Holding down the L2 button on the controller not only enables Hugh to aim at his target, but also brings up a hacking HUD where players have to use the controller’s D-pad to navigate the cursor across various blue nodes on the 4×4-grid hacking matrix to reach the green EXE node to complete the hack.

This will then temporarily expose the enemy to gunfire and significant damage. Various hacking nodes can also be obtained throughout the game, which will enable special effects such as temporarily lowering the defence of enemies. These nodes can be stacked to further increase their effects. Here’s the kicker – the hacking is all done in real-time, so players will have to try to keep a distance and dodge the enemy while trying to navigate through the hacking matrix. This game is clearly designed to put your multitasking abilities to the test.

Boss fight with 5×5-grid hacking matrix.

In terms of the hacking matrix’s grid size, it seems to be bigger, at 5×5 when facing off a boss. Check it out in the later part of the gameplay demo above, from 10:50 onwards. This allows for more space to utilise different strategies and additional nodes when taking on tougher enemies, which adds more variety to the combat.

As fun and stressful as the hacking mechanic is from the demo we played, we can’t help but wonder if it will hold out throughout the entire game’s duration. More node types will be introduced for sure, or perhaps the grid size might even go beyond 5×5. We’ll have to wait and see what else Capcom has up its sleeve in the coming months leading up to release.

Pragmata is bound for PC, PS5 and Xbox Series X|S in 2026. No Nintendo Switch 2 announcement has been made yet.